AI Insights · Timothy · October 2024
Top 5 Dynamic Games on Android in Ireland: Q3 2024 Performance
Explore the performance trends of the top dynamic games on Android in Ireland during Q3 2024, highlighting key metrics for each app.
In the third quarter of 2024, the Android gaming landscape in Ireland witnessed noteworthy trends among the top dynamic games. This analysis, based on data from Sensor Tower, delves into the performance of five leading titles in terms of weekly revenue, downloads, and active users.
Roblox from Roblox Corporation saw its weekly revenue peak at approximately $60K in mid-July, with a slight dip towards the end of September to around $59K. Weekly downloads fluctuated, starting at 3.7K in early July and tapering to 1.9K by the end of September. The game maintained a robust user base, with active users peaking at over 301K in late July before gradually declining to 246K by the quarter's end.
Gardenscapes by Playrix exhibited stable revenue figures, hovering around $11K to $12K throughout the quarter. Weekly downloads showed modest growth, starting at 329 and increasing to 627 by the quarter's close. The game maintained a steady number of active users, peaking at 8.6K in late July and ending with nearly 7.8K active users.
Homescapes, another title from Playrix, experienced a peak in weekly revenue of approximately $9.9K in mid-August. Downloads were relatively stable, fluctuating between 244 and 365 throughout the quarter. The game saw a slight decrease in active users, starting at 7.4K in early July and ending the quarter with 6.1K.
Pokémon GO from Niantic, Inc. showed a significant spike in revenue in mid-July, reaching $16.5K. Weekly downloads were highest at 698 in early September, although they decreased to 318 by the end of the quarter. Active users remained fairly consistent, peaking at 50.5K in mid-August and finishing the quarter with 45K users.
Lastly, Evony: The King's Return by TG Inc. maintained a steady revenue stream, peaking at $6.9K in late August. Weekly downloads started at 773 and reduced to 652 by the end of September. The game's active user count was stable, with a slight decrease from 2.8K in early July to 2.7K at the quarter's end.
For more insights and detailed data, visit Sensor Tower.